I’ve run into a problem while working on a tiny game i could build in a week or two.
So, my character starts off tiny and over the course of the game gradually grows larger, growing in size by several times it’s base size. I found that Basic Linear Velocity doesn’t scale with the scale of the character, and want to know if there is a way to remedy this easily. I am a noob with script, but don’t think there is a way to do this without.
Any help is appreciated.
PS: I also can’t seem to figure out how to keep the character from sliding around on the floor in this version of blender. I would update to the current v2.7+(where I kinda know how to fix this.), but the computer I’m forced to work with, currently, only supports v2.68.