character modelling

Hello! I’ve been very busy with my mobile game which has been published in the windows store. yay!
Now I can continue working on this character with a fresh look. Previous post: https://blenderartists.org/forum/showthread.php?384480-character-modelling-oc-wip/page3


Looks pretty great!
The skin looks a little waxy, though… Could you consider adding a separate roughness/glossy map, and an SSS scale map?
(P.S. are you using single-layer or triple-layer SSS?)

Thank you lolwel21! Yes the skin can be improved a lot, only the mouth is mapped so far and I want to paint a bump map, too. I like the idea of a sss scale map, I’ve not been thinking about that. It’s only 1 layer sss.

Here is a little update. I noticed that the arm and hand looked bad, especially when posed sloppily.