Hey! I’m having an issue where my character in game has physics type set as “character”
and I can’t get other object’s Near sensor to sense my character at all.
I have tried various collision settings without any luck. Is this a limitation of character physics type or am I missing something?
Basically I have a box (treasure) and it’s snoozing around for a “player” Property with Near sensor. No matter what I can’t get it triggered by my player. I tried with Dynamic and other physics type and it did work on those, but just not with “character” type.