I just wanted to share with you some artwork we have done for our upcoming game. The game is ‘Voxeliens’ (basically a 3D version of space invaders) and we’ve used Blender for various aspects of it’s production. However, what I wanted to show off here is one of the character renders we have made as promotional material.
It’s fairly basic compared to much of the work on this forum but it is true to the visual style of the game (which is based on voxels). The image was made on about five hours by assembling the character from blocks and then using ambient occlusion and emissive surfaces for the lighting. Hope you like it!
I’m a new user so I don’t think I’m allowed to post links… if you want to know more about our game then just search for ‘Voxeliens’ and you should find it. If anyone else feels that posting the link would be appropriate then please do so