A sculpt I did to try out Blender hair. Not much hair but all you see is Blender particle hair. Lashes, brows, stubble and head hairs…
Donne with Blender 3.0 Beta, rendered in Cycles. Procedurally textured except for some vertex paint maps.
Please tell me what you think
Best/Daniel
His ears feel a little too “perfect” compared to the aging on his face, but the materials and lighting are solid, and overall the sculpting is too, though unusually stylized. That lends it an interesting aesthetic, however.
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Thanks. Yes you´r right about the ears!
//Daniel
A updated version with some more hair. and also retoped geometry and painted textures.
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