Character to follow Terrain

Hi,

I am just making a simple game.

So far, the character moves around and breaks things. It’s physics are set to character. There are little hills dotted around the plane. However once he reaches the top of a hill, he does not follow the terrain back down, he just hovers up in the air, how can I fix this?

Thanks
Stay Happy
HungryComputer

If this has already been answered somewhere or you need more detail let me know, thanks.

Hello
well, let us know how the character moves ( Logic, python…)!
Bye

Before the character was set to character. However I just played around with the dynamic setting which seems to do the trick nicely, sorry about that.

Thanks for the help though

Stay Happy
HC