I have another quick question about Characters. And that is characters and clothing. So far I have created characters with their clothing built on the main character. AKA the shirt is the body and the pants are the leg. But I was goign to use a model provided in order to get a better looking head and bone structure. The only problem is I don’t know how to “cloth” these models. (And I am not trying to make THAT kind of a movie). I mean I could create objects around the legs and call them pants and even link them directly to the bone structure but once the leg moves how do you make sure the “skin” does not go through the pants, I am sure it is some sort of constraint but I don’t know what or how to do it. Any Suggestions.