Character's keyframes not visible on timeline?

Was animating something for my BGMC entry, when I accidentally deleted a brick trying to implement it.
Next thing I know, all my keyframes have disappeared, but the animations still play. It’s the only object that isn’t displaying them - the AI keyframes are visible on the timeline, but mine aren’t.

They’re visible under “Dope Sheet” though, not sure how to use that.

Any ideas? Was it something I clicked? Tried searching for an answer on Google but it isn’t helping…

Thank you for the assistance!

try selecting the armature, then non linear action, then click the armature then see if a action is set?

It’s there alright.

Just tried it using 2.67 - the keyframes are there!:

Was using 2.72, should’ve known it was it’s fault.