I’m fairly new to Blender (coming from 3ds max) and I’m working on making assets for a 3d game. So far I’ve done modelling, texturing, rigging, animating, and morph targets with Blender for the character. Lots to learn!
Doesn’t look like I can attach gifs, so I attached a static image to this thread. Here’s Charisma in animated form:
Any suggestions for how to improve the jump animation? The legs going straight doesn’t feel right to me.
You can get an idea of the world she lives in from this gif: https://twitter.com/andrewray/status/724678437160386560