I’ve been working on my latest render and I’m looking for some critiques on how to improve it.
What I cannot get right is that scythe. I’ve placed it around the whole image to get it to fit but I’m thinking of removing it. Or so to say “Kill my Darling”. Also got a few notes like adding bump to the playing cards and poker chips. But nothing big.
Anyway, would love some critique of what ever comes to mind when looking at it.
I think it’s kind of a play on words, cheating death by cheating death (in poker)
It’s a cool render, I’d keep playing with it, death looks a little too much like a toy robot. And I know for a fact that the cards are not uv mapped properly. Poker cards always have the value (and a pip) in the left corners so you can peel 'em back without lifting the cards.
What if some of the chips are turning into red hot lava, and starting the singe the felt and burn downwards, causing smoke that swirls around poker death?
Or, the cheater cards, taped below, are 66 and there’s a six on board for a set.
I would personally avoid 666, because first of all it has everything to do with the devil and not death, but mainly because it’s childish (and while I’m at it not even the right number)
However, dead man’s hand is a great reference. It’s subtle, but very nice.
Not quite sure what you should do with the scythe, the way it’s put in the scene now it makes it look like it’s a crucial point of the scene, which I don’t think it is. So I think either remove it or make it less prominent, for example make it lean against the back wall or against the table or something like that.
For the reaper itself I think removing the red on his face might improve it, keep it white seeing as it’s a white skull. Or just remove the skull alltogether and try to make it work with just the hood and a black hole.