Chess Master

Hello there.
This is Angela, a chess prodigy.

I also enjoyed working on this project. I challenged 2 of my main weaknesses: hair and hands. The hair was the most challenging, from workflow to trying to match the reference. In the end I chose the one in the final renders for it’s elegant nature. Next was the hands, which used old versions of practice sculpts I retopologized. Getting the proportions and pose was fairly easier with this method.
The wireframe was based on Julien Kaspar’s shader which is really awesome.



Thank you for viewing, and your feedback is highly appreciated :smile:

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