This is my first non tutorial scene and I'm mainly looking for ways to improve the realism of the grass and trees. I've attempted to use weight painting to lessen the amount of grass around the trees as the trees would take water and nutrients away from the nearby grass. I'm still playing around with the number of grass instances, amount of random rotation in the particle system, and perhaps slightly varying colors of grass mixed. Also the tree textures look off. I used the sapling add-on and converted them to objects to texture. Lastly i used a small HDR image for lighting. All suggestions and criticisms welcome, thank you for your time and thoughts.
Edit: Just noticed I some how left out a white pawn, will fix that in the next render. I will post updated scene tonight, still looking for advice on the scene and ways to improve it thanks again.