Child bug?

Hi all,

Take a look at this picture, it is of an object travelling at speed (200b/u):

A is a simulated 6dof joint, all is well with the collision hull.

B is a child object using setParent and the hull lags behind. There are no settings to affect this (like slow parent etc).

Is this a bug? If not, how do you stop this?

Cheers

Paul

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