How come, when i Child an object to a parent in BGE, (in this case a surface that tilts up or down on XY axis by the use of left right up down keys ) the child moves in the opposite direction? E.g the left side of my plane moves up, my child moves down, instead of moving up with it… is there invert function or something?
Sounds like an off scale to me. Try using CTRL+A, and selecting ‘rotation and scale.’ See if that helps.
Thanks a billion sdfgeoff!!
Thats exactly what I neded, i was totally stuck until this point!
I really appreciate it!