Ok, so what i did was create a small scale object and parent it to a camera
The object is really small (under 0.5 units)
Then i set the collision and all the rest for the object so i can make it a player wondering around through the level
And finally i set the camera to no collision
But the problem is that…
Once i hit ctrl-p, the collision gets restored to the camera, and the huge collision box (which god knows why it can’t be changed) blows everything away once i start the game.
Is this normal ? Is there any way out ?
Thanks
PS : i use blender 2.54 beta