Child of doesn't want to move

so, i want to move the hand skeleton with mag skeleton only. but the hand cannot move, and only rotation can move.
Here’s an example:
rotation

location

It probably has the “connected” trait, which locks its position to the tail of its parent, after constraints are evaluated. Select the bone in edit and look in properties/bone/relations/connected, or alt -p clear parent → disconnect bone.

thank you!!