child

hi ,this character was modeled and rigged in blender ,rendered in cycles with sss and hair.



here is the screenshot


here is one of my rigging demo

Oooohw, so cute…
I love it. :yes:

I think that if you could improve the hair it would be awesome. ^^

Nice :smiley:

I guess hair is Always tricky to do :slight_smile:

Fantastic!.. so cute… and awesome sss shader

not too bad…he looks like plastic though.
He needs bump and spec.
The floor is very low res as well.
I like your rig preview though.

here is another render.


a nice model.
But in my opinion, it looks like a toy puppet.
in other words, the shape is pretty realistic, but as already mentined, the skin shader looks a bit like plastic.
The topology of the face is nice and you have a very dense polycount around the eyes.

Did you started in a T-Pose or did you started with a Mesh that is already in about that pose?
My guess is something like a T-Pose or Relaxed Standing Pose, because the joints on the shoulders are a bit pressed inside.

A good attempt, and in all honesty a thousand times better than anything I can do, but at the same time I think the scale seems a bit off. I think the arms and legs are a bit too long for a child that is still crawling. Most children have their bellies closer to the ground at that stage I think. Could just be a tall baby though, with well developed teeth :).

child with clothes