I have a plane with a texture image sequence. Is it possible to…
- Control the speed of the image sequence playback? (It seems like a waste to take a 10 image sequence that you want to stretch out to 100 frames and make 100 images to import so there is one image for every frame.)
- Play an image sequence out of order? In other words, you can pick out which images should play on specific frames?
I’m aware of the technique where you can have a large texture and show a different part of the texture by swapping coordinates. However, I would like to work with large image sets where making an enormous texture like this wouldn’t be practical.