Chrobot, your new desktop companion!

Meet Chrobot!

http://homepages.paradise.net.nz/dborrett/yafray/chrobotthumb.jpg

Or click here for the big 1280 x 960 render

Nice style, I really like it, very cool sorta robot (its a robot right) :stuck_out_tongue:
Rendered in yafray right?

Its my new background :smiley:

GFX Idiot neet dude I like that :smiley: , although thats not my kinda top… :-?

neeaaat!!! where can i get one? …oh, wait, this is not a e-shop …and this is not a photograph, is it? … :o

no, but seriously, it’s really nice …i like him :]

Great reflections! :smiley: YAFRAY I guess?

Nice render. Great character as well.

What were your YAFray settings for AA on this? I would be interested to know as you have very little grain, which I like.

BgDM

Great character :slight_smile: those eyes…look…strangely familiar…

neat.

how’s your boxing animation going?

.b

Nice work, as always :wink:

dante

woah…uh…cool!

Wicked mate. Superb DOF. Chrome is excellent. Not one single crit. :smiley:

Sonix.

I am in the like for this, but just once thing. The desktop setting seems to be a bit widescreen. I am more used to the 1280x1024, and not 1280x960.

Oh well, it is a good thing to behold, sorry to be a complainy-pants. :-?

Hi guys, thanks for the nice comments.

rogerm3d: Yes, its rendered in YAFRay

@ner: ditto :wink:

BgDM: I used 36 AA samples, (thats a setting of 6) and i used the anti noise filter, as standard but with a radius of 4.76. this gave me nice AA but without yukky grainy floor.

basse: er… :expressionless: its not… ask sonix about that…

dante: as always? thanks, ive never been… “recognized” before :smiley:

sonix: thanks man, DOF is done in Ye Olde PhotoShoppe 7.0, because i couldnt be stuffed pissing around with it in Yable, its too tricky doing test renders all the time.

thanks guys

Xfg

Lol, I like that face. Awesome yafray render, and the chrome defently looks like chrome. I also like the z blur, great work, why not animate him? :smiley:

Oh shit! Thanks for the reminder guys, heh me and my short term memory loss. Now I got something to do this weekend.

Progress so far has been test animations for walk and run cycles of the characters. Oh and the ring is 99% completed, just need to sort out a nice low poly crowd. I’m thinking along the lines of dupliverted animated Aemot’s, but this might crank up the old render times abit.

Sonix.