hi All, I would like to make a realistic cinnamon stick and its shader. my approach is as much as procedural as possible, but easier options are ok too.
here is my first render
i’m trying to achieve a more realistic looking material, like the one below
a few things i need for help
1- I need help to make the surface look more rough woody with some bumpy looking.
2- to make the ends to have some random small bits
3- i have noticed that there’s a darker line can be seen at the both ends how can i achieve this ,too
here’s the blender file http://www.pasteall.org/blend/36536
thanks a lot
Ps. I know there’s some work to do on modelling too, i just leave it after finishing the material.