Circle Camera Tracking+Focus on Object at All Times

Hello,
I’ve been trying to make an animation where the camera circles around a text object, and I’m almost done with it. However, I’m having some problems which I’m sure can be solved by a few settings I don’t know about. What I have done so far:
-Created a “Circle” curve around the text.
-Created a “Follow Path” constraint to the camera, and linked it to the circle.
-Added a “Pivot” constraint to the camera, and linked it to the text object.
Now I want the camera to circle around the text and look at the text the whole time. How do I do the animation part of this? How do I tell it to stop at where it started?
Thanks much!

The easiest solution is to parent the camera to an empty, which you rotate 360 degrees during the animation.

If you rather use the Follow Path-solution (which is obviously better for less regular camera motions), I’d recommend activating “Fixed position”. Then you simply keyframe “0” at the start and “1” at the end.

In both cases, make sure the animation curves are set to linear for smooth movement.

Rather than Pivot, I’d recommend a Track To-constraint with To: -Z and Up: Y.

Note that for a completely smooth cyclic animation, the final keyframe should be one frame after the last render-frame, or there will be a one-frame hold on the first/last position.

Thanks much!

You can also try damped track constraint. First click on camera then click on text object and press Ctrl+T.

In the future, please post support requests in the appropriate section. This forum is for animations.