My problem is that the faces are getting too dark, this seems to happen only with circle for some reason. I’ve done everything how she does it in the video, but still my version has over dark areas.
I’ve done the steps several times from 0:42-6:40 and always with same results. I just don’t understand what’s going on with blender at all
I know I can either “flip normals” or recalculate inside or outside" that seems to get rid of those over dark faces, but I should not have to do this in the first place so what’s wrong with my blender ? I have also tested my version of blenderella on zipped version of blender which doesn’t need to be installed and still get the same results. I googled about this alot, but haven’t found any reasons for this behaviour. I have reference picture taken from the youtube blenderella video and my version of blender (screen shot not rendered) so you can see the problem here and as you can see it’s really hard to see all the lines and vertices because those over dark tones. I would like to my version also look as bright as the original on the blenderella video.
I have noticed when I have rotated the circle -90 instead of "+"90 degrees that then this doesn’t happen, but why is it then that she can use the “align to View” option when she rotate the circle 1st time becuase that way it will rotate "+"90 degrees and yet her version looks fine, but I get these over dark results in the lighting. Also when looking this behind it seems normal ??? “back ortho”
I use the lates version which is 2.71 (64-bit) and the blenderella video version is 2.5. don’t know bit.