circular plane

Hello

How would I go about creating a circular plane filled with polygons.

Thanks

Spacebar -> Add -> Mesh -> Circle and make sure to flip on Fill.

is there anyway of doing this without triangles?

Make sure fill isn’t on and then just make the faces yourself.

Select 3 or 4 vertices and press f to make a face between them :slight_smile:

Well err… no. You can try to use Alt+J to turn the tris into quads, but that only works if you don’t have too many sides and have a bit of luck.

I think the manual filling Pret_Letter mentioned is probably easier by just making one with triangles and selecting two of them and pressing F to combine them.