Cirila: Blender sculpting timelapse

Hi guys,

Today I want to show a full creation process of the sculpture of my grandmother Cirila. All you can see is made with Blender: Image Capture, sculpting, render (Cycles), even the video I have edited in Blender VSE (I was surprised how well it works).

I hope you like it.

Happy Blending!
Ismael


Bravo!!! Great job

Stellar sculpture! It’s such a shame that DynTopo gives it that “triangulated look” in some places, even with all that impressive detail work put into it. Have you tried using a Subsurf modifer or Smooth shading on the mesh?

Great artwork. your a pro

Thanks Maximus.48! :slight_smile:

Hi Pesho, thanks for your observation.:wink: I tried to use subsurf and got the same result and increased render time. For this type of work I do not like smoothing, I prefer the hardness of the flat. A greeting!

Thanks Tollyboy! :slight_smile:

wow! I have been transposed, hypnotized! what a wonderful work! thanks for sharing

You sculpting guys really P!$$ me off. At school (a long time ago) I was a grade A art student. 2D with pencils and paper, I could produce good portraits. Give me a lump of real life clay, and I could model. Since I latched on to 3D, start me with some primitives, and I can model. Give me a sphere in 3D and ask me to sculpt, not a hope in hell.

Good work, from someone who can do everything but sculpt.

Very Cool!

Marvelous work!!

You have a great talent when it comes to sculpting!

This really shows of blenders sculpting capability brilliantly! :smiley:

5 stars from me :smiley:

Thank you very much to all!

Thank you very much Jamie B for the 5 stars and for your comment!