Here after a couple weeks of tweaking and hours or rendering (2hours and 38mins):eek:
My Final render. https://picasaweb.google.com/lh/photo/ghn9nJFD0_wcQn2mgolqGg?feat=directlink
specs: 2 sun lams soft size 5 samples 20 (Constant QMC)
Ambient Occlusion .28 multiply
Environment Lighting 2.06 sky color
Gather Ray trace 20 samples (Constant QMC)
i like it!
interesting variety of shapes - really nice dull, metallic textures - nice outlines on the reflections on the “water”
what is behind this project?
This was a project to improve my modelling technique. But I liked it so much I thought I would make it look real nice and put in in a demo reel I am currently working on…
it is a replication of this http://ecx.images-amazon.com/images/I/519TN19PKHL.jpg
ok, great - make sure you post the demo reel if you can…
apart from the modeling, i like your lighting/texturing/rendering set up - the metallic look is just right
the shadows between the buildings also, just right. and two suns - cool!
and the rounded edges/corners of all the buildings is a nice effect - they look like jell-o molds
only one criticism - the “base” that the city is sitting on is very dark/black - maybe not in keeping with the subtle tones of the rest …
well mabye the base is really dark but it’s nice to have a harsher element to give the eye a direction to go
but thanks for the comments. I will certianly post my demo reel when its finished (which could be a while:P)
I like it.