Looking down into this frantic array of plans and layouts, paths and trails.
Past, present and future.
An endless network of processes. Never coming to rest.
The city never sleeps. A dynamic, self-perpetuating system of interactions.
Your feedback and comments are as always highly appreciated!
Modeling, texturing & lighting Blender 3.1
Cycles 512 samples CUDA GPU
Res 3240 x 6144
Frame time ≈ 1.5 hrs
Models are partly from paid kitbash sets, modified by me.
Ducts by d880 under CC-BY-NC-4.0
Foreground Antenna by 1-3D.com under CC-BY-SA-4.0
Some filler buildings were made with the outstanding Post USSR building generator by Alexey Yakovlev
If you want, check out my other stuff here: