Classic Unreal Editor to Blender UV mapping

My problem depends on Jazz Jackrabbit 3D(1999) Dean Dondrilll’s game concept.Jazz textures .utx files is converted in photoshop to .pcx files.Please tell me how can make uv wrapping with outdated files from 1999,how can I put textures correctly like eyes,ears,torso,belly,feet,legs and bandana in updated Jazz Jackrabbit model

I mean this textures i have big problem with uv mapping.I know it’s wrong section,but I have problems with Jazz Jackrabbit 3D Unreal Classic Editor he can’t find file named threed32.ocx some links seems to be outdated.Admin and Moderator are blocking me correct section compatible to your forum requirements.

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