Classy woody boy

Hello blenderheads!
I created this character for an animation project i’m working on and in the meanwhile, i did this.
This isn’t a project itself, like I said, the true thing is on the go and I should create a thread on the Focused Critique part of the forum. This was made just for my desktop image but since I think i got a nice result, I decided to share it with you guys.

There are not a lot of technical details:

Resolution: 1366x768
3 layers:
300 samples for the model and the couch
100 samples for the background layer
100 samples for the dust particles with some depth of field and 6 blades for the bokeh effect.
The fog was made with GIMP.

This is a fotogram of the animation i’m working on:

And here I leave the refference image i used for the model:

Hope you like it, and if you think you can use this image as desktop image… well, that would be awesome.
Happy Blending and if you want the compositing details I can provide them but the node tree is huge! I ended up using all the diffuse and glossy passes of cycles for this image.

Good Luck
Juan Ignacio

He is realistic and has a classy pose. Can’t wait to see the animation!

Darn, you beat me too it xD I was thinking of making one of these :stuck_out_tongue:
Looks really nice! U pike the pose, and the texturing is great :smiley:

Looks great! I made one of these a while ago but the textures and model were no where as good as yours. Great job!

Sorry for bumping this thread but I uploaded the model to Blendswap.
You can find it here:
Hope you like it and find it useful.
Juan Ignacio