Clay 3D Modeler


(jbelanche) #1

Someone has noticed about this beta private :frowning: modeler?? In the coder’s words:
The goal is to create a fun easy to use modeler that is fast to work in.
See the gallery: there’re some great works, one of them by Willem-Paul van Overbruggen, rendered in Blender!

http://rocket3d.com/index.cfm/Software

Javier


([email protected]) #2

Hi jbelanche,

Rocket 3d is owned by an old blender head , Jason Nairn

hes done some great looking pics of a Humphry Bogart,
looking model, i for one liked his mystery and drama themes

hope to see him come back to give us a hand in moving
blender forward:))

 dale

(acasto) #3

wow… looks nice.

There is so many little things hidden aobut the net. The internet can be like Christmas sometime when you stuble up something new. Like when you first found blender…:wink:


(Eric) #4

Some modelling gurus say that Clay will be one of the best and easiest modellers around.


(stukkm) #5

looks pretty cool, i say… anybody happen to read the ‘about’ section of the site?


(thatbrikwal) #6

someone post here and remind us all when the public beta goes out. also will this cost money? ever? or is it just his personal project?


(bmax) #7

looks koool! but with that kinda quality it looks as it were gonna be commercial :frowning:


(Eric) #8

All, except for one, of the (big?=) boys that are in the gallery use blender or have used blender.

Here’s Hiroshi’s old blender gallery.
http://www.dims.or.jp/blender/gallery/index.html


(thatbrikwal) #9

that’s certainly a cool thing… (i guess?) :wink:

BTW about hiroshi… he used to have several pretty good tutorials on his site, but now they’re gone. Does anyone have a copy or know where they went?


(macke) #10

Clay is great, the best modeller I’ve ever used.

It may or may not go commercial, for now it’s privately beta tested by a small group of people (quite known names in “the world outside of blender” mind you). I hope Jason manages to truly make this the best modeller out there, as I firmly believe that it does infact have the potential, and if it does, I hope he goes commercial. And closed source for that matter, with a plugin API that actually works! ;o)


(jbelanche) #11

looks koool! but with that kinda quality it looks as it were gonna be commercial

Well, I hope it’ll be a free soft…just think it’s a personal project (a great project), and it’s probably a free access when Clay will release more “stable” … I believe it would be a bad question if releases in a commercial terms, only for the grow of the program :slight_smile:

Javier


(mrmunkily) #12

I would certainly respect a decision to make it cloed source, if it’s really that good. gives us something to want to emulate, right? I hope it isn’t priced exorbulantly. I’d grab a license to soemthing this heavily reccomended any day.


(acasto) #13

I like what NaN did when they were selling the commercial publisher, offering the discount for those who bought at first. Then going up after a certain time.


(bmax) #14

…but if the guys @ rocket 3d are blenderpeople (and i noticed they are) then thats a big plus regarding the price issue.


(bmax) #15

woopie hay hay!! darn those pics by hiroshi ar good!! i wonder how he made the bumps on the skin of that monster thing, as far as i know, you cant make bump maps and plaster them on using UV…


(thatbrikwal) #16

it’s possible he modelled them…I tend to model a lot of my wrinkles and bumps too


(Briggs) #17

as far as i know, you cant make bump maps and plaster them on using UV…

You can. Try it and see.


(bmax) #18

yea, “try it” easy said. could you tell me how you do that?

thx


(bmax) #19

as i see nobody bothered.


(hannibar) #20

yea, “try it” easy said. could you tell me how you do that?

I can’t say anything else then ‘model them’. Doesn’t help a lot I know.
When you keep modelling a lot, you’ll get to learn how to do this stuff. It’s all a matter of practice and experience.