Hi! How can I remove the edges so that the faces separated by a edge joining on one face only?
To when I delete the edges, the two separated faces make one formatautomaticly.
Hi! How can I remove the edges so that the faces separated by a edge joining on one face only?
To when I delete the edges, the two separated faces make one formatautomaticly.
Blender currently can only handle 3 or 4 sided faces. If removing an edge would create a face with more than 4 sides, you cannot do this obviously. You can if both faces are triangles, to merge them select both in face mode and use F
Richard
I think maybe what you might be looking for is remove Edge Loops. That is at the bottom of the list for Del key or X.
This will work on one edge also. However, it will remove the edge and join the face, but in the process will make triangles on the connecting faces if there are any.
If it is a ring, and it is a single edge it will just join the faces. Usually this is used to remove long loops but has other uses also.
Thanks for the replies.
Well I was using the method of connecting all vertices and create a face with shift + f.
I’ll try for these tips. It may be faster even.
I dont know what is the loops. Are the edges that form when you create the face?
http://www.lightwiki.com/Fundamentals_of_Subpatch_Modeling
EDGE LOOP Areas of detail and contour are defined by Edge Loops. These are a series of quads that form a complete or partial loop and thus change direction from the grid mesh.

This is a good way to make curves. Despite appearing to be a little tricky.
In my case I’m picking sides for vertices form a complete set.
Thx. This link is on edge has good infos.