i have a complex character model that have eye ball socket and mouth incasing, my problem is that whenever i press p (start game) i could see through the model seeing the eye ball socket and mouth incasing. i’ve tried adjusting the camera but didnt work. can somebody help me with this problem?
right now im using blender 2.4, but this problem never occurred while i was using blender 2.33a.
Some normals may be facing the wrong way and therefore you cannot see them. If you can identify the faces that are not showing then select these faces and click Flip Normals on the Edit buttons.