Based this off of a sketch I did, which was also based off of a original sketch from a elfwood artist. mainly experimenting with lighting atm. But am still gonna try and improve the materials. Later on I may try and do his whole body and a entire scene. But I’ll stick with the head for now.
Comments and suggestions welcome.
Looks good, add a material texture using procedurals for the cloak and try using softer shadows.
It definately needs some more details, keep working on it.
Actualy it has a pretty good procedural cloth texture, but for some reason it all blends together when raytracing is on.
The face seems kinda bright for how much shadowing there is in other places
Yea I’m still experimenting with the lighting.