This artwork was made for an assignment for an school project. We where only given two lesson to finish it. So to save time I decided to use a scan of me that I had captured a few days ago for the face of the statue. Zbrush was used for cleanup, fixes and polishing it and making it more statue like. (Especially the hair) After the sculpting it was UVMapped in Blender 2.8 and later textured in Substance Painter. The clock pointer was modeled and UVMapped in Blender and textured in Painter. After everything was finished it was rendered in Cycles and I did some post processing in Photoshop.