I have an object with 3 animations.
- First: jump up animation
- Second: exact copy of first animation. I need this cloned animation, because in my game I will run it with different speed than first animation
- Third: side jump animation
When I export file to .glb and insert into my game, second animation is different than first - objects is translated to the right, in start position of animation 3.
Here is animation movie: ANIMATION GAME
Why this is happening? When I look into imported file in game, animation tracks for first and second animations are different. In track of second animation there is a “x” translation (not wanted), and in first there is no “x” translation (it’s good):
Here is the blender file: https://drive.google.com/file/d/1voSsSpn-KOT3_28CFUa-Fs6cAcZ3UanV/view