Hello everyone,
I am trying and struggling hard to model a split wood log with very rough cuts needed for a close up shot.
Right now it looks like this:
How do I best go about making the wood look less blocky and more fibrous?
Similar to this (only the fibers, not the bark, but couldn’t find a better image):
You sometimes have loose fibers that got split from the rest of the log going in almost parallel to the grain direction of the log. Just imagine you chip off the bark from the old rough dry wood log above.
Or the frayed edges on the faces of dropping the logs onto each other, during transport and stacking:
I thought about adding the rough loose wood fibers as a particle system, but so far I failed entirely at it.
How would you set this up?
Thanks a lot in advance!


