I’m looking for a script that allows me to snap vertices to an underlying mesh (which is selected before). I know the snapping options, but this process should be automated. Select Vertices -> Run function -> snapping is done.
Alternatively I would like to write the script myself. Does Blender have a “Closest Edge/Closest Vertex” function in the Python API?
This script should be used to retopo HardSurface/CAD data faster.
It is important to snap to certain design edges in order to be able to transfer the normals of the CAD geometry later.