Cloth and Colliders

Hi all,

I’m trying to make a character wearing cloths that will drape/ be able to blow in the wind. I’ve got them simulated in place but they also keep bouncing off of eachother forever. Theres a collider on the undershirt and shorts to keep the geometry from poking through. But I really just want everything to chill out and drape.

Here’s a video for reference.

Thoughts? Thanks!

Clearly the collisions didn’t work right, there are lots of intersections visible at the end. Try to increase Cloth -> Quality Steps. It’s expensive, but the most likely cause. There might be other settings under Collision, but these are usually only worth trying if the above didn’t help.