Cloth modifier on particle objects

Dear Forumers , someone here could help me with a quick tip? How i can make these papers in my boids particle system work with cloth . they are not affected by the particle physics. Is it not possible in Blender ?

is it not possible in blender ?

I don’t think it is, but you should be able to just have a bunch of subdivided cloth planes and use those raw without making them particles.

Though it probably isn’t what you’re looking for. I bet you’re using particles to actually make the trajectories easier to control, right?