cloth noob

I’m having trouble with cloth sim ver 2.46
after baking the cloth any adjustments like ‘bake editing’ or rendering causes the cache to become unreadable (assumes) thus causing the mesh to default back to the starting frame. Am I missing something? I can’t seem to find any steps in the tutorials to get from a baked cloth to rendering?
Im using windows vista. The cloth mesh has one other modifier that sits below the cloth which is the armature which im using to pin the cloth. And the cloth collides with another mesh that has both armature and collision modifiers.

I haven’t played much with cloth yet, but read in the manual that “Modifier order is important” (in the box there it says armature modifiers go above cloth.

Dunno if it helps, but in case you haven’t seen that page yet…

yup ~ when I meant below I meant the armature is above the cloth in stack order which is before the cloth modifier. The problem is ‘not getting a good cloth performance’ it’s ‘getting the cache to stick’. very frustrating.