Cloth not working properly with armature animation

Hello All,

Getting problem working cloth with armature animation. I attach three image files and a blend file here.
Cloth is attached with armature. I set cloth gravity with z axis.

Problem is:
In first picture (1.jpg) cloth is hanging according the gravity is set (z axis). But after the hand movement its not working with the gravity axis (Z axis) which can be seen in the other pictures (2.jpg and 3.jpg).

http://www.oshindigimedia.com/blenderfiles/1.jpg

1.jpg

http://www.oshindigimedia.com/blenderfiles/2.jpg

2.jpg

http://www.oshindigimedia.com/blenderfiles/3.jpg

3.jpg

Why is this happening. Please tell me if I did anything wrong in making it. (please check the .blend file with simulation cache files in .zip)

http://www.oshindigimedia.com/blenderfiles/no_5_b.blend
http://www.oshindigimedia.com/blenderfiles/blendcache_no_5_b.zip

Please help me out.

Thanks

Haimanti

I can see the cloth gravity is on the Z from your object, local Z I believe they call it. All you need to do is put it on the Global Z axis.

Don’t ask me how to do that, I just noticed that’s what happened. Can’t help you with fixing it.