Cloth sewing

Blender has a very cool feature in cloth simulations which is to sew together vertices like you would actual cloth. These clothes were all made with this method and it’s very entertaining to watch some flat pieces of 2D geometry get pulled together into 3D clothes around a figure. I’d recommend this method just for the entertainment value.

Polygons: 5454
Verts: 5715
Samples: 64

Resolution: 1920x1080

Software: Blender 2.82

Resources and References used

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