I’m having a bit of trouble controlling the cloth sim. If I have a pin group, even with a weight of 0.001, it won’t move even with a wind field on it, I really just want it to be less easily effected. I tried using the stiffness scaling with some groups but it doesn’t seem to do anything. I’d like some parts of the cloth to be stiffer than others. Any hints?
Have you tried weigh paint?
No I just made a vertex group to assign to stiffness scaling. I could not get any effect of this. Does weight painting work? I also can’t figure out the settings for stiffness scaling: they seem to be for the MAX spring and bend. I tried making them higher and lower than the rest of the cloth. No visible effect.
This Cloth Simulation tutorial talks about setting Cloth Stiffness at the end.