Everything listed, I have already taken into consideration.
Everything looks good.
Everything is on layer one.
It is visible in the interactive display and render.
It is enabled.
Collision is still set up the way it was when it was working.
I just don’t know. When I bake the cloth sim it makes
new files in the cache but it doesn’t actually do anything.
The files are of it standing still and not acting like cloth.
It works completely fine again if I disable it and then
start over with a fresh cloth sim setup, but if I have to
do this everytime it’s just a little more work I need
Is there a way to save your own settings as presets?
That might help so I don’t have to slowly enter all
the numbers one by one to get it acting the way I
need to act each time.
This same thing happened on one of my other characters
too. The cloth sim worked great for a while and then it
just would no function anymore.
The things I am doing that I am suspicious might have effected
it some how are these:
-I have been saving new versions of the blend file as I progress and
make changes to the model.
-I have everything added to a group so I can import it into the scene
all at once. (but I am working on the actual character’s blend file, which
is its original location).
And since every time I’ve baked it, it seems to make a new cache folder,
I’ve been deleting the old ones.
at this point I guess (if I can’t save my own cloth settings) I might just
have to pick whatever preset acts closest to what I need so I can
reload disable and re-enable it every time this happens. It stinks for
my other character thought because it has to be more stiff of settings
so this won’t do…but for that one I should probably use softbody instead.