I’m facing a little problem exporting an animation for a flag created using cloth simulation. Here are the steps that I followed
I’m using blender version 2.49b
1- Insert a grid 32 x 32
2- apply cloth physics to it and pinned it using weight painting
3- created a wind field
4- pressed “Bake” from the collision tab
5- File -> Export -> DirectX(.X) pressed the “Anim” tab to indicate that I want ot exprot animations as well
6- opened a new instance from blender and imported the .x file I have just exported
7- the model was imported but no animation
I have tried the FBX export, but I can’t validate it as there is no FBX import.
Help will be very much appreciated.