I just started to use blender and I wanted to experiment with some physics. If I make a simple plane and add the “cloth” physic to it, the animation is perfect. However, if I use a complex shirt(well it is just an object really) and apply the cloth feature on it, It breaks! It also seems to break into five pieces of which the fifth seems to “explode”. I downloaded the model from the internet and thats why I have no idea of the problem. Isn’t using CTRL + J enough to keep the five pieces together?