Cloth Simulation problems

Hi all,

I’ve spent quite some time modeling a robe and have been trying to apply a cloth simulation to all or parts of it. Nothing seems to work. The mesh reacts to gravity (by falling) but doesn’t deform when encountering collision objects.

Has anyone encountered this situation before? Any suggestions would be greatly appreciated.



robe.blend (167 KB)

Click on your - Robe Objectù
Go to Physic Button
Click on Panel Cloth -> Cloth button

Click on Plane Object.
Go to Physic Button
Go to Panel Collision Next to Panel Fields.