It is not a good idea to instantaneously set the final shape key. The sim likes smooth changes.
putting all vertices in a plane, including clothpins doesn’t give the curtain a ‘seed’ to start wrinkling, so it will delay doing that undesirably. I changed that only for the left side, so you can see the difference.
Thanks for your help, but i actualy see no difference. Both curtains looks weird as they looked before. When i try to play animation and slightly move the key curtains looks like at my first picture. When i try to bake, they looks like at second picture.
Like in this tutorial. https://www.youtube.com/watch?v=IKwXyPK8VbQ I start animation, then slightly, with my mouse pressed and hold, drag Key1:Value to slowly change value from 0 to 0.5 and further. For the first time it worked for me, but now it does not.
About memory, hmm, 8 GB is not plenty, but for such a simply example it should be more than sufficient. I did the testing and tweaking on my laptop, which also has only 8 GB.
Your fixed version looks excellent here in 2.80 beta.
I’m also running on a 6GB 1060 as the OP is. Nothing about this should care about your video card as far as I can think of. The simulation requires only 300MB or system memory for Blender and basically zero GPU resources.