Fligh % - yeah, I think the code is pretty clearly GPL licensed, however the web site says its GPL’ed and then adds restrictions. Not being a lawyer and not knowing topix’s attitude about this and having attempted to contact them muddies the waters for me temporarily.
PS: I’ll refrain from the beans and buritos for your sake Fligh %, :).
kencanvey - Yeah, I tried to track Colin down and found the dead end at mrxfx too. I found a recent reference at topix on him as well though, although it doesn’t appear he’s still there.
As far as offending me, I’m pretty hard to offend, especially when someone is just trying to help.
stephen2002 - Thanks for the compliment, web space and keeping the videos available. I’ll have to go edit my posts to point to the temporary links.
Yeah, the stairs is a complete hack in more ways than one, :). A lot of the system as it stands now is a complete hack, but one that can produce some interesting results. I hope to make some or most of the system much less of a hack as time progresses.
Hopefully this will be resolved early in the week and I haven’t finished anything significant, ability wise anyway, in the code since the last release. So those that have the code pretty much have the current set of abilities.
I got the freecloth demo running and am not that impressed with it so far. I think its a lot slower. Its unclear whether its just poorly written C++, a bad/slower alogorithm or just a generally bad implementation. Also, the cloth tends to crease very badly and it only has one force parameter (gravity) and no support for collisions. An awful lot of work would have to be done to use freecloth from what I can tell now. I’ll give it another look today to insure that my current impressions are right, but I’ll be surpised if my opinion changes.
I read through a few research papers last night and have a few more to look at. Any new work I do from the information in these papers though, will take time. I wasn’t expecting to spend this time now. I was hoping to spend time now on stuff like eliminating some of the hacks and limitations in the topix based implementation.