I am currently working on a short anim which contains two clothe simulations. The first one renders good, but not the second one.
It looks okay in the 3D window, the mesh is deformed, but it renders absolutely flat, like the basic plane would, whatever the camera I use or the frame I render.
I have no idea what to do, the mesh doesn’t seem to be corrupted or something.
If it helps, I use Blender 2.57b on Linux Fedora 15, both are 64-bits versions.
Pictures will give a better explanation :