Hello all! I’m currently going through every cloth and hair tutorial I can find, learning everything I can, and of course trying everything so I have the knowledge. My goal with this is still pics, not animation. My idea was to set up my human models with cloth objects and hair particles, pose the models, and I hoped the cloth and hair would adjust to gravity automatically for the single frame. One of the tutorials I read explained that in order to get a still shot with physics hair and cloth, you need to animate the physics until you get to the frame you want, then render that frame.
What I’m wondering is…is there a more time efficient way to force hair and cloth physics in a still, without animating a bunch of frames? Is this something where I either animate, or I do it manually with armatures and weight painting? I’m finding out that animating cloth and hair with my hardware is very time-consuming and was hoping for a faster method. Any ideas? Thanks again!